How to make the environment effect
Open the environment model
Make sure each object with the circuit board pattern has their G-buffer set to 1. To do this right click on each object and select object properties. On object properties change the G-buffer to 1.
Go onto the rendering tab and select video post. On video post select add image filter event and select lens effect glow. Now it should appear under queue.
Now double click onto lens effect glow and select setup. On properties select object ID and set it to 1 this is in relation to the G-buffer also being 1 so it knows what object to brighten. Go onto preference and set the intensity to 100, then set the size to 2.
After this click on update to see the glow effect, you will notice the beam no longer glows.
In order to fix the beam glow. All you have to do is change the G-buffer to another number for example 2, and also set the object ID in the material editor to the same number as the G-buffer. When you have done this go back onto video post and update the scene, the end product should look like this.





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